v0.4 public release!!


v0.4 is now publicly available. Here's the official announcement on Patreon.

Changelog

- Rework quest 1 to be more intuitive (you only have to pass out once, and you don't have to lose any battle to complete the quest).
- Lower the in-game potion cooldown to 1.2s (from 3s) to allow more frequent use.
- Add a new row of icons at the bottom to expose more in game parameters and explanations on how they work.
- Add a new minigame for lightweight sex battle (as part of encounters) to expose more H-scenes.

- Rework encounter and notoriety to allow more options.
  + You now have a lot more encounter choices. Choice availability will depend on the current level of notoriety, skills, and some other parameters. There's a dedicated encounter choice menu which provides explanation on what is needed.
 + Julia will gain a lot more experience and gold from inmate and guard encounters compared to digging gems. This incentivizes encountering enemies for gold instead of digging gems. (Of course you can still dig gem for gold if you want to).

- Rework enemy count to be much smaller than before to encourage more H-battles.
- Change skill usage restrictions in battle:
 + You can now use multiple skills during battle every turn, as long as there are free enemies (or the enemies are already engaging in the position for the skill). This removes the current restriction that you can only initiate 1 skill on a new enemy every turn.
 + You can now use the same skill on an enemy twice during battle every turn as long as you have enough stamina to survive. This means that you can use hand job up to 4 times (on 2 different enemies).
 + Lower the number of usable potions per turn down to 2 (from 3) to avoid skill spamming.

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